Blog Profile / Smashing Magazine


URL :http://www.smashingmagazine.com/
Filed Under:Arts / Graphic Design
Posts on Regator:1226
Posts / Week:3.2
Archived Since:March 30, 2008

Blog Post Archive

How To Run A Content-Planning Workshop

Back when my agency started taking content seriously, we invested a lot time in developing a process to produce content. The biggest challenge was always figuring out how to get clients onboard with this new process. Most of our clients...Show More Summary

Reducing Abandoned Shopping Carts In E-Commerce

In March 2014, the Baymard Institute, a web research company based in the UK, reported that 67.91% of online shopping carts are abandoned. An abandonment means that a customer has visited a website, browsed around, added one or more products to their cart and then left without completing their purchase. Show More Summary

Design Accessibly, See Differently: Color Contrast Tips And Tools

When you browse your favorite website or check the latest version of your product on your device of choice, take a moment to look at it differently. Step back from the screen. Close your eyes slightly so that your vision is a bit clouded by your eyelashes. Show More Summary

Hybrid Mobile Apps: Providing A Native Experience With Web Technologies

According to a recent report, HTML is the most widely used language for mobile app developers. The main reasons among developers for selecting web technologies is cross-platform portability of code and the low cost of development. We’ve also heard that hybrid apps tend to be sluggish and poorly designed. Show More Summary

Improving Your Information Architecture With Card Sorting: A Beginner’s Guide

Information architecture (IA) is one of those buzzwords you’ve probably heard before. It refers to the organization of the information on your website and how it all fits together. When planning your IA, involve users of your website...Show More Summary

Be A Better Designer By Eating An Elephant

I can’t imagine any other industry in which so much change happens so quickly. If you stop paying attention for a week, it can feel like you’ve not been listening for a year. There’s so much to learn. Falling behind is easy, too. WeShow More Summary

Freebie: Touristic Icons (100 Icons, PNG, SVG)

Icons are a lot like real monuments — they can both be easily recognized. Today's icon set consists of a set of vector icons that represent monuments across the globe, so they can be literally used anywhere. This colorful set was carefully...Show More Summary

CSS-Only Solution For UI Tracking

The web is growing up. We are building applications that work entirely in the browser. They are responsive; they have tons of features and work under many devices. We enjoy providing high-quality code that is well structured and tested. But what matters in the end is the impact for clients. Show More Summary

Ready For Retina HD: Create Pixel-Perfect Assets For Multiple Scale Factors

The 6 Plus is the first iPhone that sports a “Retina HD” display — the sharpest display Apple has ever made. It forces designers to provide an additional set of image resources to developers to match that sharpness. We needed only one set of assets for the original iPhone up to iPhone 3GS. Show More Summary

Taking A Closer Look At Tech Conferences: The Nitty Gritty Details (A Study)

As I was flying back from the Smashing Conference in New York, I wondered whether it was a success. This wasn’t an original thought. We are always wondering what makes a conference good and what elements will make industry workers stay away. Good and bad are such subjective terms, though, with almost as many expectations as there are attendees. Show More Summary

Wayfinding For The Mobile Web

When designing mobile first, navigation takes a back seat to content, and ruthless editing paves the way for more focused experiences. The pursuit of simplicity, combined with the tight spatial constraints of mobile viewports, often leads us to strip away elements in an attempt to minimize the interface. Show More Summary

Freebie: Icons Of Autumn (50 Icons, EPS)

There are icons that you can find quite easily, and icons that are difficult to come across. With Icons of Autumn, we are humbled to release a set of 50 free autumn-themed EPS icons illustrated in a lovely sketchy style. Designed byShow More Summary

“Stop Being So Hard On Yourself”: An Interview With Designer And Entrepreneur Cat Noone

More and more designers and developers in our industry are making the leap into becoming entrepreneurs by starting their very own products. One of these aspiring designers is Cat Noone, co-founder of Liberio. Cat is a young and talented designer and entrepreneur from Brooklyn, New York, now living and working in Berlin. Show More Summary

A Front-End Developer’s Ode To Specifications

In the physical world, no one builds anything without detailed blueprints, because people’s lives are on the line. In the digital world, the stakes just aren’t as high. It’s called “software” for a reason: because when it hits you in the face, it doesn’t hurt as much. Show More Summary

Mobile Design Pattern: Inventory-Based Discrete Slider

Sliders are cool. When they’re done well, customers love to interact with them. When they're not done well, they can cause a lot of frustration (not to mention lost sales) by standing between your customers and what they want. And getting...Show More Summary

An Introduction To Unit Testing In AngularJS Applications

AngularJS has grown to become one of the most popular single-page application frameworks. Developed by a dedicated team at Google, the outcome is substantial and widely used in both community and industry projects. One of the reasons for AngularJS’ success is its outstanding ability to be tested. Show More Summary

The Skeptic’s Guide To Low-Fidelity Prototyping

Designer Paul Rand once said, “An understanding of man's intrinsic needs, and of the necessity to search for a climate in which those needs could be realized, is fundamental to the education of the designer.” Prototyping helps us toShow More Summary

Icons Of Digital Design

Apple launched the Macintosh personal computer in 1984. It was more user-friendly than other PCs at that time — and, with its desktop publishing software, graphical user interface and mouse (all novel at the time), the Mac was uniquely geared to designers. Show More Summary

What Every App Developer Should Know About Android

In today’s fast-paced mobile market, consumers have no patience for mobile apps that compromise their experience. “Crashes” and “Not working” are the most common feedback on Google Play for unstable or sluggish apps (including games). Show More Summary

“There Are More Bugs In Mobile Than… Particles In The Universe!”

Mobile is a difficult, unpredictable beast. If you run into technical problems in mobile, then you’ll know how annoying fixing them can be. That’s why we’ve teamed up with Peter-Paul Koch to create The Mobile Web Handbook, our practical new guide to dealing with front-end challenges in mobile. Show More Summary

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