Blog Profile / Interactive Architecture

Filed Under:Construction / Architecture
Posts on Regator:139
Posts / Week:0.3
Archived Since:April 5, 2008

Blog Post Archive

Making The Palimpsest

In the spring of 2016, we learned that our studio space and large portions of its neighborhood would be demolished for the construction of the High Speed Rail 2 (HS2) project. After hearing about the controversy surrounding the community engagement practices... Read More

Sarotis Making Of

This post is about the proceedure behind the making of “Sarotis Experimental Prosthesis” as a technical investigation and “Sarotis; Wearable Futures” short film as an advanced prosthetic study. Following is a video to give you the large image of the... Read More

New tutors joining the Lab

We’re very pleased to announce the arrival of three new tutors to the Interactive Architecture Lab team. Everyone of them brings a unique set of skills and industry and arts practice experience. Its going to be thrilling to see how... Read More

Event: Video games and architecture

24 October 2016 at the Museum of London – Director of the Interactive Architecture Lab, Ruairi Glynn, will be joined by Dr Diane Carr (UCL), Nic Clear (Greenwich University), Usman Haque (Umbrellium) and Ed Mascarenhas to discuss Video games and... Read More

Teaching roles at IALab

The Bartlett School of Architecture is looking to fill teaching roles within the Interactive Architecture Lab – please get in touch for more details The Interactive Architecture Lab is an anti-disciplinary studio interested in the Behaviour and Interaction of Things, Environments and their Inhabitants.... Read More

Real-Time Object Tracking Systems

Introduction “We live in a complex world, filled with myriad objects, tools, toys, and people. Our lives are spent in diverse interaction with this environment. Yet, for the most part, our computing takes place sitting in... Read Mo...

We’re Hiring

Teaching Fellows in Interaction Design, Performing Arts & Architecture for the Interactive Architecture Lab, UCL Job Title: Teaching Fellows in Interaction Design, Performing Arts & Architecture Faculty/Department: Bartlett School of Architecture, University College London Grade:?Starting Salary: FTE:? 7?£37,524 – £40,716... Read More

IALab exhibiting at Ars Electronica

We’re pleased to announce that the Interactive Architecture Lab will be exhibiting our 3m tall spherical garden robot Hortum machina, B at this years Ars Electronica Festival in Linz. The project was shortlisted for the prestigious STARTS Prize Hortum machina,... Read More

The Palimpsest: Changing cities with virtual reality

  1 The Setting High Speed 2 (HS2) will be the UK’s second high-speed rail line if it is built. In the first phase of construction, the line would connect London to Birmingham. In later phases, it would extend to... Read More

Binding Softness

Keywords: Binding problem, Reality, Soft Prosthesis, Spatial Awareness My study so far has been focusing on how spatial awareness is formulated through the proceedure of binding spatial information in the body. I have therefore been working on the ideas of... Read More

Sense of Presence in Social VR Experience

 Presence is crucial to participants feel sense of being in a virtual environment. Enhancing presence as a psychological phenomenon can offer participants a special subjective experience, rather than the purely observational experience like that of television or film. Presence is... Read More

Making of ‘Sarotis’ film

We are currently working on the making of “Sarotis” film. “Sarotis” an amplifier of spatial awareness. It inputs spatial data and mediates the closest points expressed by inflation patterns. “Sarotis” is an intuitive device in the way of exporing new... Read More

A Portable Air Driven System for Kinetic Structures

One of the essential considerations of kinetic architecture is how to propel the structure. Commonly, kinetic structures are actuated by electric drivers such as servo motors. Application of pneumatics in this area remains far less developed. However, as... Read More

Architectural Optimisation and Evolutionary Systems with Genetic Algorithms

1.Introduction One of the main issues in architecture today is the quantity of information and the level of complexity involved in most building projects. [12] GAs provide an effective method to deal with these problems by... Read M...

Designing for Optimal states of consciousness

Featured image – Loop.pH ‘OSMO’ The main aim of this investigation is to create immersion states based on Flow Theory with optimal states of consciousness. My research interests in immersion states, states of consciousness and phenomenal consciousness, has led me... Read More

SAROTIS; The New Sense

KEYWORDS: Body, Sensory Inputs, Prosthesis, Human Perception, Environment, Augmentation Delicately placed somewhere close to you is a slim block of black mirror. Vigorously deriving your attention towards it once in a while is your smartphone, containing images, sounds and large... Read More

Morphology and Material in Kinetic Structures

 1. Introduction Most of the current adaptive system designs are focused on the programming of the software. In this report, however, what we are really interested is more on designing entire systems rather than software progrmming, that is, including the... Read More

The Ear and The Other. Collective Listening.

Featured image: Kristina Kubish – Electrical walks, Bremen (2006).   1.1 Collective soundscapes This thesis will look at how virtual soundscapes can be designed as collective listening experiences with relevance to public spaces and the debate on how our... Read More

Interaction Dynamics of Behaviour : An artificial life approach to augmented space design

The research is an attempt to embed intelligence in spaces combining virtual and digital medium using an artificial life approach. The report looks into the design of objects that can sense their use, analyse the context and act instantaneously. The... Read More

Fabricating Performance: The interaction of dance and construction

Abstract: The analogue and digital notational systems for documenting choreographic movement provide promising alternative strategies for spatial design. These strategies overlap architectural design and dance choreography to explore reciprocal exchanges regarding the body, geometry and methods of spatial notation. Analogue... Read More

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