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Blog Profile / Android Developers Blog


URL :http://android-developers.blogspot.com/
Filed Under:Programming / Mobile Development
Posts on Regator:306
Posts / Week:1.2
Archived Since:June 30, 2008

Blog Post Archive

Android 3.1 Platform, New SDK tools

As we announced at Google I/O, today we are releasing version 3.1 of the Android platform. Android 3.1 is an incremental release that builds on the tablet-optimized UI and features introduced in Android 3.0. It adds several new features for users and developers, including: Open Accessory API. Show More Summary

Commerce Tracking with Google Analytics for Android

[This post is by Jim Cotugno and Nick Mihailovski, engineers who work on Google Analytics — Tim Bray] Today we released a new version of the Google Analytics Android SDK which includes support for tracking e-commerce transactions. This post walks you through setting it up in your mobile application. Show More Summary

Merchant Sales Reports on Android Market

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty] As part of our ongoing efforts to provide better tools to help you manage your business, we are introducing merchant sales reporting on Android Market. Developers...Show More Summary

Android Developer Challenge, Sub-Saharan Africa!

[This post is by Bridgette Sexton, a Googler living and working in Ghana. — Tim Bray] En Français. In the past year alone, we have met with over 10,000 developers and techies across Sub Saharan Africa. We are continually impressed by the ingenuity and enthusiasm of this community in solving real problems with technology. Show More Summary

Customizing the Action Bar

[This post is by Nick Butcher, an Android engineer who notices small imperfections, and they annoy him. — Tim Bray] Since the introduction of the Action Bar design pattern, many applications have adopted it as a way to provide easy access to common actions. Show More Summary

New Carrier Billing Options on Android Market

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty] Since last year, we’ve been working to bring the convenience of Direct Carrier Billing to more Android Market users on more carrier networks. Building on the launches...Show More Summary

I think I’m having a Gene Amdahl moment (http://goo.gl/7v4kf)

[This post is by Andy Rubin, VP of Engineering —Tim Bray] Recently, there’s been a lot of misinformation in the press about Android and Google’s role in supporting the ecosystem. I’m writing in the spirit of transparency and in an attempt to set the record straight. Show More Summary

The IO Ticket Contest

When Google I/O sold out so fast, were kicking around ideas for how to get some of our ticket reserve into the hands of our favorite people: Dedicated developers. Someone floated the idea of a contest, so we had to pull one together double-quick. Show More Summary

Identifying App Installations

[The contents of this post grew out of an internal discussion featuring many of the usual suspects who’ve been authors in this space. — Tim Bray] In the Android group, from time to time we hear complaints from developers about problems they’re having coming up with reliable, stable, unique device identifiers. Show More Summary

In-app Billing Launched on Android Market

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty] Today, we're pleased to announce the launch of Android Market In-app Billing to developers and users. As an Android developer, you will now be able to publish apps that use In-app Billing and your users can make purchases from within your apps. Show More Summary

In-App Billing on Android Market: Ready for Testing

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty] Back in January we announced our plan to introduce Android Market In-app Billing this quarter. We're pleased to let you know that we will be launching In-app Billing next week. Show More Summary

Memory Analysis for Android Applications

[This post is by Patrick Dubroy, an Android engineer who writes about programming, usability, and interaction on his personal blog. — Tim Bray] The Dalvik runtime may be garbage-collected, but that doesn't mean you can ignore memory management. Show More Summary

Application Stats on Android Market

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty] On the Android Market team, it’s been our goal to bring you improved ways of seeing and understanding the installation performance of your published applications. Show More Summary

Android 3.0 Hardware Acceleration

[This post is by Romain Guy, who likes things on your screen to move fast. —Tim Bray] One of the biggest changes we made to Android in this release is the addition of a new rendering pipeline so that applications can benefit from hardware accelerated 2D graphics. Show More Summary

Renderscript Part 2

[This post is by R. Jason Sams, an Android engineer who specializes in graphics, performance tuning, and software architecture. —Tim Bray] In Introducing Renderscript I gave a brief overview of this technology. In this post I’ll look at “compute” in more detail. Show More Summary

Fragments For All

[This post is by Xavier Ducrohet, Android SDK Tech Lead. — Tim Bray] A few weeks ago, Dianne Hackborn wrote about the new Fragments API, a mechanism that makes it easier for applications to scale across a variety of screen sizes. However,...Show More Summary

Heading for GDC

[This post is by Chris Pruett, who writes regularly about games here, and is obviously pretty cranked about this conference. — Tim Bray] Android will descend in force upon the Game Developers Conference in San Francisco this week; we’re offering a full day packed with sessions covering everything you need to know to build games on Android. Show More Summary

Animation in Honeycomb

[This post is by Chet Haase, an Android engineer who specializes in graphics and animation, and who occasionally posts videos and articles on these topics on his CodeDependent blog at graphics-geek.blogspot.com. — Tim Bray] One of the...Show More Summary

Best Practices for Honeycomb and Tablets

The first tablets running Android 3.0 (“Honeycomb”) will be hitting the streets on Thursday Feb. 24th, and we’ve just posted the full SDK release. We encourage you to test your applications on the new platform, using a tablet-size AVD. Show More Summary

Final Android 3.0 Platform and Updated SDK Tools

We are pleased to announce that the full SDK for Android 3.0 is now available to developers. The APIs are final, and you can now develop apps targeting this new platform and publish them to Android Market. The new API level is 11. For an overview of the new user and developer features, see the Android 3.0 Platform Highlights. Show More Summary

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