Blog Profile / Android Developers Blog

Filed Under:Programming / Mobile Development
Posts on Regator:465
Posts / Week:1.1
Archived Since:June 30, 2008

Blog Post Archive

New Course on Developing Android Apps for Google Cast and Android TV

Posted by Josh Gordon, Developer Advocate Go where your users are: the living room! Google Cast lets users stream their favorite apps from Android, iOS and the Web right onto their TV. Android TV turns a TV into an Android device, only bigger! We've partnered with Udacity to launch a new online course - Google Cast and Android TV Development. Show More Summary

Learn top tips from Kongregate to achieve success with Store Listing Experiments

Posted by Lily Sheringham, Developer Marketing at Google Play Editor’s note: This is another post in our series featuring tips from developers finding success on Google Play. We recently spoke to games developer Kongregate, to find out how they use Store Listing Experiments successfully. Show More Summary

Introducing a New Course on Developing Android Apps for Auto

Posted by Wayne Piekarski, Developer Advocate Android Auto brings the Android platform to the car in a way that’s optimized for the driving experience, allowing the user to keep their hands on the wheel, and their eyes on the road. To...Show More Summary

New in Android Samples: Authenticating to remote servers using the Fingerprint API

Posted by Takeshi Hagikura, Yuichi Araki, Developer Programs Engineer As we announced in the previous blog post, Android 6.0 Marshmallow is now publicly available to users. Along the way, we’ve been updating our samples collection to...Show More Summary

Coffee with a Googler: Bullet Time with the Cloud Spin Team

As part of Google Cloud Platform’s Next roadshow, the team decided to make a demo that anybody could get involved in, and the concept of Google Cloud Spin was born. The idea, influenced by the ”bullet time” scenes from The Matrix was...Show More Summary

Virtual currency: Sources and Sinks

Posted by Damien Mabin, Developer Advocate More and more mobile games base their economic model on virtual currencies and free to play, yet there are plenty of pitfalls to be aware of while developing your game. One of these pitfalls is having an unbalanced economy. Show More Summary

Google Developers teams up with General Assembly to launch Android Development Immersive training course

Posted by Peter Lubbers, Senior Program Manager, Google Developer Training Today at the Big Android BBQ we announced that we have teamed up with General Assembly (GA), a global education institution transforming thinkers into creators, to create a new Android Development Immersive training course. Show More Summary

Get your bibs ready for Big Android BBQ!

Posted by, Colt McAnlis, Senior Texas Based Developer Advocate We’re excited to be involved in the Big Android BBQ (BABBQ) this year because of one thing: passion! Just like BBQ, Android development is much better when passionate people obsess over it. Show More Summary

New Courses -- Developing Watch Apps for Android Wear

Posted by Wayne Piekarski, Developer Advocate We recently released a new Udacity course on Ubiquitous Computing with Android Wear, built as a collaboration between Udacity and Google. Android Wear watches allow users to get access to their information quickly, with just a glance, using an always-on display. Show More Summary

Android Developer Story: RogerVoice takes advantage of beta testing to launch its app on Android first

Posted by Lily Sheringham, Google Play team RogerVoice is an app which enables people who are hearing impaired to make phone calls through voice recognition and text captions. Founded by Olivier Jeannel, who grew up with more than 80 percent hearing loss, the company successfully raised $35,000 through Kickstarter to get off the ground. Show More Summary

Introducing the Tech Entrepreneur Nanodegree

Originally posted on Google Developers Blog Posted by Shanea King-Roberson, Program Manager As a developer, writing your app is important. But even more important is getting it into the hands of users. Ideally millions of users. To that...Show More Summary

Game Performance: Vertex Array Objects

Posted by Shanee Nishry Previously, we showed how you can use vertex layout qualifiers to increase the performance and determinism of your OpenGL application. In this post, we’ll show another useful technique that will help you produce...Show More Summary

Android Support Library 23.1

Posted by Ian Lake, Developer Advocate The Android Support Library is a collection of libraries available on a wide array of API levels that help you focus on the unique parts of your app, providing pre-built components, new functionality,...Show More Summary

Google Play Developer Console introduces Universal App Campaigns and User Acquisition performance reporting

Posted by Frederic Mayot, Google Play team At Google I/O in May, we previewed some new and powerful tools to help you further grow your business and improve decision making based on smarter insights on Google Play. We are happy to announce...Show More Summary

Bringing Google Cardboard and VR to the world

Originally posted on the Google Developers Blog Posted by Brandon Wuest, Software Engineer & Stereoscopic Sightseer Google Cardboard is bringing virtual reality worldwide. Starting today, the Google Cardboard app is available in 39 languages and over 100 countries on both Android and iOS devices. Show More Summary

Keep users’ content safe with Google Drive

Posted by Dan McGrath, Product Manager, Drive SDK & Partnerships Chances are, you’re developing an app that creates or manages data. And chances are, your users really care about that content — be it photos and documents, or calorieShow More Summary

In-app translations in Android Marshmallow

Google Translate is used by more than 500 million people every month, translating more than 100 billion words every single day. Beginning this week, Android mobile users who have the Translate app installed will be able to translateShow More Summary

Inside Android’s Easter Egg Tradition

Posted by, Natalie Hammel, ½ of Nat & Lo’s 20% Project A bit more than five years ago, I got my first smartphone. It was the Nexus One. And I didn’t know it at the time, but it was hiding a zombie gingerbread painting inside it. TheShow More Summary

How Google Cloud Messaging handles Doze in Android 6.0 Marshmallow

Posted by, Laurence Moroney, Developer Advocate Android 6.0 Marshmallow introduces a new power saving feature called ‘Doze’. A device enters Doze when the user leaves it unplugged and stationary for a period of time and with the screen off. Show More Summary

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