Blog Profile / FingerGaming


URL :http://fingergaming.com/
Filed Under:Mobile / Mobile Apps
Posts on Regator:8447
Posts / Week:19.2
Archived Since:August 9, 2009

Blog Post Archive

How Shooty Skies dev Mighty Games aims to do serious games right

46 minutes agoMobile / Mobile Apps : FingerGaming

Contributor Katherine Cross chats with the team at Australian indie Mighty Games about their new serious games branch, Mighty Serious, and the ethics of making F2P games about real-world issues....

Analyst: Mobile game sessions decreased by 16% in 2017

As overall smartphone use approaches a plateau, the analytical firm Flurry says that mobile game sessions have once again decreased....

Ubisoft partners with Tencent to bring Ketchapp titles to China

"Weixin Mini-Game offers Chinese players instant access to a wide range of fun and challenging games. We have witnessed the massive success of Jump Jump and we are delighted by this collaboration."...

Video Game Deep Cuts: Getting Over Desert Golf's Loot Boxes

The latest Video Game Deep Cuts looks at how Bennett Foddy Got Over It, the crazy new(ish) ending for Desert Golf, and some (slightly) nicer loot box implementations....

Horizon Zero Dawn and PUBG among top 2018 D.I.C.E. Award noms

All in all, 68 games have been nominated for this year's event including The Legend of Zelda: Breath of the Wild, Gorogoa, and Hellblade: Senua's Sacrifice....

Get a job: Jam City is hiring a Unity Developer

Mobile developer Jam City is hiring a Unity Engineer with 4 to 6 years of experience for its Culver City office....

6 of the most significant mobile game trends in 2017

Did you catch the big moves in mobile games last year? Here, Gamasutra looks over 2017 and highlights six trends that are likely to influence the course of mobile game dev in the year(s) to come....

Join us at 3PM EST as we make predictions for the game industry in 2018

The Gamasutra editorial team will be making (ill-advised) predictions over on our Twitch channel at 3PM EST....

Opinion: Rethinking 'the cost of doing business' for game devs

Gamasutra contributor Katherine Cross challenges the notion that abuse & vitriol are now part of "the cost of doing business" for game devs, asking: what can we do to reach beyond that toxic minority?...

At GDC 2018's new Tools Tutorial Day, study the tools top devs use to ship games

Featuring talks from devs like Bungie, Infinity Ward, and Blizzard, the Tools Tutorial Day at GDC 2018 is designed to offer you a deep dive on building tools that enable teams to ship awesome games....

NSPCC and Aardman create mobile game to help combat child abuse

"We are proud to have been able to work with the NSPCC to create this valuable resource for children and their parents."...

FTC lawsuit over 2015 VTech data breach ends in settlement

VTech has agreed to pay a $650,000 fine following the 2015 data breach that saw the theft of personal information belonging to 5 million customers, including over 200,000 children....

Improve your storytelling chops at the GDC 2018 Narrative Summit!

With GDC 2018 months away, organizers highlight great Game Narrative Summit talks on everything from writing sex in games to what Mike Laidlaw learned about storytelling 14 years at BioWare....

Glu Mobile sells Moscow dev studio and game rights for $4.5M

Saber Interactive has picked up the Moscow-based game development studio while my.com also nabbed rights to four of the studio's games during the sale....

At GDC 2018 get expert advice on making successful games with licensed IP

At GDC 2018 N3twork's Eric Seufert aims to give you a framework for assessing an IP license for a mobile F2P game in terms of its user acquisition value, using examples from his own experience....

Video Game Deep Cuts: A Warframe In The Arizona Sunshine

This week's longform article/video highlights include why Warframe is a (somewhat more) ethical approach to free-to-play, bringing Arizona Sunshine to PlayStation VR, and lots more....

Google eyes up Chinese eSports market with Chushou investment

Google joined as an investor during a recent Series D funding round, which brought Chushou's total lifetime funding to $120 million....

App Store sets new records as holiday spending tops $890M

As you'd imagine, the festive period is usually pretty lucrative for Apple's mobile marketplace, but this year was a particular standout....

Supercell CEO, NYU Game Center director to speak at GDC 2018 Vision Track!

GDC 2018 welcomes Supercell CEO Ilkka Paananen and NYU Game Center Director Frank Lantz to speak as part of the Vision Track, a series of mini-keynotes designed to provoke and inspire GDC attendees!...

Apple offers free Developer Program membership to non-profits

The Cupertino giant is willing to disregard the program's annual $99 membership fee for non-profits, accredited educational institutions, and government entities based in the States....

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