Blog Profile / Lore Hound

Filed Under:Entertainment / Video Games
Posts on Regator:1765
Posts / Week:6.2
Archived Since:June 4, 2010

Blog Post Archive

Black Desert: Interview with PM Balsazar

I expressed concerns in my previous post about Black Desert Online, regarding both the cash shop and the state of the game. When I first began watching it, it was aimed at a more challenge-oriented audience than it is now. Some of these concerns have been addressed in a recent forum Q&A with PM_Belsazar, a [&hellip

Video Games in Cuba: Expectations

I’ve been a part of video games professionally for over 10 years having consumed them for nearly 30. Longer if you count holding a controller without it actually being attached. All of this consumption, thought, writing, reviewing and interviewing developers keeps my favorite digital entertainment on my mind constantly. But I’ve always come at it [&hellip

Brawlhalla Hits the Masses, First Bow Hero Unleashed

I’m going to come clean and admit that I’m writing this post purely to get rid of the Diesel Orion skin you see to the right. The closed beta codes are no longer worth the paper or ink their printed on – let alone the plastic sleeve! – because the platform brawler is now into [&hellip

Blade and Soul Release Date: January 19!

Followers of NCSoft’s upcoming martial arts MMO can call in their vacation time now – Blade and Soul will be releasing in North America and Europe on January 19th, 2016! The game will be available in fully localized English, French and German, and those with early access will be able to begin playing as early [&hellip

Introducing Black Desert

I’ve commented on this before, but it truly is a sandbox lover’s dreamtime right now. All these years of starving for open ended games, and now it’s as though I’m at something of a buffet. Health concerns have been really preventing me from playing and writing lately otherwise I would have written about this one [&hellip

Devilian Beta Event 3

I love Trion games. Fighting dimensional hopping monsters in RIFT, shooting alien bugs in Defiance, playing legos in Trove, building farms in ArcheAge – there’s a lot to enjoy. I’m an inveterate game hopper, but I always end up returning to the Trion fold. If I weren’t bogged down in medical bills, I’d be dumping the bulk of a [&hellip

BlizzCon 2015: First Impressions of New Overwatch Heroes

BlizzCon was actually my first time to play Overwatch and all I can say is I’m hooked. I really enjoyed the team based game modes. It feels like a mixture of TF2 and a MOBA. The heroes you choose can drastically change your teams effectiveness. I had a chance to run through most of the heroes [&hellip

BlizzCon 2015: How Heroes of the Storm Remains Unique

The year 2015 was a hard reality for more than a few developers looking to break into the lucrative MOBA genre. As the fledgling genre has become more mainstream and more competitive titles, like Infinite Crisis, have failed to secure an audience largely due to a lack of diversification. Blizzard Entertainment read the writing on the wall [&hellip

BlizzCon 2015: The Incredible Creative Cosplay Community

Hopefully everyone has fully recovered from BlizzCon’s first day, if not it’s about time! But just in case you haven’t fully returned to the world of the living and you’re just forsaken around (bit of stretch?) we have a large collection of cosplay for you to indulge in. Also, if you ARE in serious need [&hellip

BlizzCon 2015: Day 1 Dissected by the Pros

If there’s one soundbite we’ve heard over and over it’s about the sheer amount of content BlizzCon 2015 has put forth. Blizzard Entertainment isn’t putting a show together on the back of just World of Warcraft, as it largely did until StarCraft II and Diablo 3 graced our harddrives in 2010 and 2012 respectively. This summer saw the [&hellip

BlizzCon 2015: League of Explorers First Impression

This is a particularly odd first impression due to its incredibly short lifespan. Blizzard announced League of Explorers, the upcoming third Solo Adventure to the 40 million plus strong Hearthstone: Heroes of Warcraft, a mere six days before it plans on releasing the damn thing. To top it off, a mere two hours later the company [&hellip

BlizzCon 2015: Excitement, or Lack Thereof

Let me start of with this, I know I’ll have an incredible time at BlizzCon 2015. I’ve covered the company, and the convention, long enough to know it’ll be a good show. With my time, the damage to my liver, and my money. The community ensures it regardless of the somewhat thankless effort the company [&hellip

The LoreHound 2015 SMITE Giveaway

Lore Hound has been around the SMITE community since its inception. We’ve never featured a pro player, tackled every aspect of the community’s incredible growth or broken down every change in the forest of patch notes. But man, have we followed the game. We’ve educated players on early oddities, thrown together useful guides and dived deep, deep [&hellip

Skipping the Journey in Heart of Thorns

Ya’ll know that I fancy myself some great lore. A narrative that breadcrumbs you into a growing storyline easily captures me. Bottled story arcs for zones, creatures of the week if you will, are also of interest. If only for the simple gratification of ending their reign of terror. Even single-shot quests or completely discrete, [&hellip

It’s Erik Nagel: LoreHound Invades SiriusXM

We Lore Hounds have been in the video game industry for years. Personally, I have covered the industry in a professional capacity for nearly a decade. Cutting my teeth on my very first site (now available!) and company during the Y2K crisis. Lore Hound itself has existed for over half a decade now. I guess [&hellip

SMITE: Demigods, Deities and Gods Explained – Sol

SMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive backstory of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent [&hellip

Instance Gratification 39: Keep Talking & Nobody Explodes

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Tuesday for dungeon dives, solo attempts and general [&hellip

The Novel Post: The Witcher: House of Glass Review

This review of the The Witcher: House of Glass novel by Paul Tobin is of the spoiler-free variety. Be sure to check out The Novel Post for all of our licensed intellectual property reviews. CD Projekt RED is going for the year of The Witcher. The Witcher 3: Wild Hunt has been the critical darling [&hellip

Gaming Goals: Do You Have Them?

If you’re new to the LoreHound community – shame on you! – you may not be aware that I log into games with explicit purposes. It’s plural because it is never a singular goal. I rarely, if ever, login for shenanigans. You’ll recall from MOBA Monday, Instance Gratification and F2P Friday that I consume, critique [&hellip

SMITE: Demigods, Deities and Gods Explained – Xing Tian

SMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive backstory of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent [&hellip

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