Blog Profile / Lore Hound


URL :http://lorehound.com
Filed Under:Entertainment / Video Games
Posts on Regator:1851
Posts / Week:5.7
Archived Since:June 4, 2010

Blog Post Archive

It’s Erik Nagel: LoreHound Invades SiriusXM

We Lore Hounds have been in the video game industry for years. Personally, I have covered the industry in a professional capacity for nearly a decade. Cutting my teeth on my very first site (now available!) and company during the Y2K crisis. Lore Hound itself has existed for over half a decade now. I guess [&hellip

SMITE: Demigods, Deities and Gods Explained – Sol

SMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive backstory of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent [&hellip

Instance Gratification 39: Keep Talking & Nobody Explodes

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Tuesday for dungeon dives, solo attempts and general [&hellip

The Novel Post: The Witcher: House of Glass Review

This review of the The Witcher: House of Glass novel by Paul Tobin is of the spoiler-free variety. Be sure to check out The Novel Post for all of our licensed intellectual property reviews. CD Projekt RED is going for the year of The Witcher. The Witcher 3: Wild Hunt has been the critical darling [&hellip

Gaming Goals: Do You Have Them?

If you’re new to the LoreHound community – shame on you! – you may not be aware that I log into games with explicit purposes. It’s plural because it is never a singular goal. I rarely, if ever, login for shenanigans. You’ll recall from MOBA Monday, Instance Gratification and F2P Friday that I consume, critique [&hellip

SMITE: Demigods, Deities and Gods Explained – Xing Tian

SMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive backstory of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent [&hellip

The F2P Monetization That Irks Me the Most

I’ve written a few items around F2P monetization, from Blizzard’s application to a self aware review of how companies have goaded me into making justified contributions to work I’ve spent many hours in. Thanks to the Pope invading Philadelphia during my travels around the northeast I had a lot of time to think. Canceled trains, [&hellip

Instance Gratification 38: Welcome Trauma & 20XX!

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Tuesday for dungeon dives, solo attempts and general [&hellip

A Severe Lack of Video Games at Dreamforce

Everyone in the Lore Hound Pound knows that we attend all the major industry events. We hit all the major shows, PAX Prime, PAX East and PAX South. Apparently, there are shows outside of the PAX moniker too, including E3, BlizzCon and NYCC. Those are covered on the regular. We even go international from time [&hellip

PAX Prime: Vainglory Keeps Rolling, Introduces Unique Hero Skye

We’ve caught up with Super Evil Megacorp a few times. Always a pleasant chat with those folks. Shortly ahead of PAX Prime 2015 the developer of Vainglory, the industry’s first great harcore mobile MOBA, announced the details behind Skye. The new hero blends a few abilities from your typical archetypes to create a unique kit [&hellip

PAX Prime: Help Save Humanity in The Repopulation

Pherephassa really should be introducing the LoreHound community to The Repopulation. After all, she already has, repeatedly. Simply not in the video interview format we’re about to present to you. She’s the queen of sandbox MMORPG coverage, of which the indie title The Repopulation is most certainly a part of. Developed by Above and Beyond [&hellip

PAX Prime: Call of Champions Compresses Competition

Whenever we add a new title to the MOBA Monday rotation there’s one question that immediately comes up, “How long is a match?” It’s guaranteed, and having obviously played whatever game is being streamed, an easy answer. That doesn’t make it any less important. Players were originally conditioned to expect 40+ minute matches. That’s been [&hellip

PAX Prime: Troll Your Frenemies in Sword Coast Legends

Arriving at the Dungeons & Dragons area in the expanded offsite part of PAX Prime I wasn’t to sure what to expect. Sure, there’d be Dungeons & Dragons, but I hadn’t had time to research the game I’d be playing past the universe and that it’d be some sort of co-op experience. My world view [&hellip

PAX Prime: Let’s Get Stuck in the Necropolis

You’ve been following our convention coverage for years, right? That’s good, then you’ll know that our YouTube channel is swarmed around conventions. Every few months we get to nerd out with other like-minded individuals over our favorite digital pastime. Show More Summary

PAX Prime 2015: How the Community Altered World of Warships Design

We’ve been tracking the development of World of Warships for what seems like ages. Long enough for it to have a mid-life crisis! This past week brought the exciting news that open beta testing has come to a close. In a scant few days World of Warships will be live in the wild. Will it follow in [&hellip

PAX Prime 2015: WildStar Delivering More Than a New Business Model

Carbine Studios steadfastly designed WildStar to be supported a subscription model. Many, myself included, felt that the decision to stick with a seemingly archaic business model was odd by the time the title was launched in 2014. Convinced they had the goods the squad stuck to their guns. Two-hands of months plus and that proved incorrect. NCSoft [&hellip

Guild Wars 2 Now Free!

Last weekend marked the three year anniversary of Guild Wars 2’s launch. To celebrate, ArenaNet president Mike O’Brien announced two things at PAX: the core game is now entirely free to play, and Heart of Thorns, the upcoming expansion, has a date. It will be launching Friday, October 23.  Expansions always get me excited for games, even [&hellip

Hearthstone’s Increasing Card Count a Cause for Concern?

Blizzard Entertainment isn’t known for making content quickly. It has never been able to keep World of Warcraft stocked with fresh content. The StarCraft community was starved for 12 years. Diablo III’s been a bit better, but again, a huge wait between games/expansions. Show More Summary

PAX Prime 2015: Master of Orion Exclusive Sneak Peak

Seeing banners and general media surrounding this game about this brand new IP launched by Wargaming really didn’t prepare me for the pleasant blindside. It’s my personal blunder, perhaps, due to my age, and I didn’t realize this wasn’t exactly a new IP. A reboot of the Old 4X genre Master of Orion games – [&hellip

PAX Prime 2015 : Super Dungeon Bros new Co-Op Dungeon Crawler – #BrosB4Foes

Greetings Bros! If you are kicking back drinking a few broskies with your bros looking to have a brodacious time look no further. Super Dungeon Bros is a co-op dungeon crawler that’s meant to let you and up to three of your friends hang out and slash your way through mindless scores of minions. The weapon system is open, [&hellip

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