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Deja-vu

I played Deja-vu at the local board game cafe. How very convenient! The game: Deja-vu by Heinz Meister, published by Amigo (and several other publishers) in 2017. Elevator pitch: A combination of a memory game and a reaction test: pick up the items you’ve seen twice in the cards, but make no mistakes! What’s in the box? A huge … Continue reading Deja-vu

Jet Lag Hustle

I've spent the last five days in Massachusetts for work - it's somewhere I visit a few times a year as our corporate headquarters is based there. Despite being a fairly frequent traveller I'm pretty bad at it and I suffer from jet lag every time. Show More Summary

Ship It!

I'm writing this blog post in the Departure Lounge of Bristol Airport, shortly before a work trip to Boston that will eat up the whole of the coming week. Why Bristol? We came down here for a school friend's party and spent the weekend with my parents (I'm coming back here afterwards and The Wife and The Daughters are staying the week). Show More Summary

Not Alone

Plays: 5Px1. The Game Not Alone is a one-vs-many game. The many is a team of space explorers stranded on the mysterious planet Artemia, waiting for rescue. The one is a powerful and malicious alien creature which controls all life-forms on Artemia, and which now wants to assimilate these unexpected visitors into the local hive-mind ecosystem. Show More Summary

Twenty One

I bought a copy of Twenty One from a trip to Amsterdam as a souvenir. The game: Twenty One by Steffen Benndorf and Reinhard Staupe, published by NSV in Germany and White Goblin in Netherlands in 2017. Elevator pitch: Another quick die-rolling, coupon-filling game that keeps everybody active on everyone’s turn. What’s in the box? A pad of … Continue reading Twenty One

Let's Get Organised!

One of the things that will be critical to the success or failure of Eurydice Games is my ability to focus on what's important and get it done in a timely fashion. At work I use Trello extensively to keep track of and prioritise myriad...Show More Summary

Eleven Years Wiser?

Eleven years ago this month I founded Reiver Games to self-publish my first game: Border Reivers. Then, as now, I was intending to make a small print run (100 copies for Border Reivers) by hand and to try to sell them via my website,...Show More Summary

Five Tribes

Plays: 4Px1. The Game Five Tribes from Days of Wonder is recent enough, but not exactly new. I missed trying it when it first came out. On a recent outing to Boardgamecafe.net when we were deciding what to play, I grabbed it off the shelf and asked whether anyone could teach it. Show More Summary

Run Bunny Run

Run Bunny Run is a new title from Mayfair Games that was originally published in Finland by Peliko in 2015 as Runny Bunny. I got a review copy of Runny Bunny back then from Peliko. The game: Run Bunny Run by Dennis Merkx and Kees Meis, published by Peliko in Finland in 2015 as Runny Bunny and Mayfair … Continue reading Run Bunny Run

Final Zombology Art Review

My parents have been up this week, so I've had a chance to pick the brains (how appropriate!) of my dad, a retired art teacher. I've been trying to finalise the artwork for Zombology ahead of getting a proof copy done by the printers...Show More Summary

boardgaming in photos: Lost Cities, Ra, Splendor

24 Jun 2017. Lost Cities is a classic from Reiner Knizia which I had not played for quite some time. I had to double check the rulebook when I taught Chen Rui (10), despite having played it many times before. I suggested this to Chen Rui one evening when both of us were bored, and she was just waiting for bedtime. Show More Summary

A Gamble And A Plan

I've spent this week (and by this week I mean the hours of 9-11pm, holding an almost sleeping baby in one arm while) trying to finalise the art for the new version of Zombology taking into account the feedback I received here and on Google+ for the last version I posted. Show More Summary

Onirim

Plays: 1Px12. The Game Onirim is a solitaire card game with an unusual setting and unusual mechanisms. You are trapped in a nightmare, and you need to unlock eight doors to escape. You must do this before daybreak. Else you will be forever trapped inside the nightmare. Show More Summary

I Need Your Help, Please!

If you read this blog regularly you are among my biggest fans - thank you very much for your support over the last 11 years of my game design career. As a regular reader (you're not? Ok, start here and then continue until you're up to date!), you'll know I'm about to get into self-publishing hand-made games again. Show More Summary

Cottage Garden

Plays: 3Px1, 2Px1. The Game Cottage Garden is a light game from Uwe Rosenberg ( Agricola, Le Havre ). It has the Tetris-like puzzle element, similar to Patchwork and A Feast for Odin. Every player has two 5x5 player boards. These are your flowerbeds. Show More Summary

First Steps Again

It's been another busy week as I embark on setting up my second board games publishing company. I've a Trello board of all the things I need to do as part of that process, and this week I've ticked a few of those off (and added a few...Show More Summary

little stories: Escape, Machi Koro

Recently Benz, Ruby, Edwin, Xiaozhu and I resumed our Escape quest - we wanted to try out all the expansions that I own. We got stuck with one particular mission - the one which required sacrificing two dice. It sounded simple enough, but again and again we failed. Show More Summary

Feedback Wanted on New Zombology Look

As I mentioned a couple of weeks ago, I've been working on the Zombology artwork for the next version I'm making. The picture below shows the art for the version I released in November 2015 as part of NaGa DeMon. Along the top are an...Show More Summary

Great Western Trail

Plays: 3Px1. The Game Great Western Trail is one of the more popular games within the past year. It is designed by Alexander Pfister, also a hot designer in recent years. I have tried his other popular games Mombasa and Isle of Skye, but I didn't like them. Show More Summary

Zombology: A Game in Three Acts

After reading very positive reviews on BGG and getting agreement on Twitter I bought the Kobold Guide to Games Design by Mike Selinker. It's a series of essays by gaming giants (Richard Garfield, Steve Jackson, Dale Yu, Rob Daviau, Andrew Looney and several more I'd never heard of, but should have!). Show More Summary

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