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in the news: Sinchew Daily

A reporter from a local newspaper Sinchew Daily, Tsae Jeng, contacted me mid January. She was working on an article about boardgames, and was interested to experience firsthand the boardgame hobby. We arranged an interview session, which eventually turned out to be 90% boardgame session and 10% interview session. Show More Summary

Crowdfunding: Pasaraya - Supermarket Manager

A fellow Malaysian is running a crowdfunding campaign for his design - Pasaraya. Click here to find out more.

Concrete Progress

I'm off to Boston this week for work (posting this from the airport!) so it's been a busy few days, but I've not let that get in the way of progress. Last week I was mostly focused on implementing some of the things recommended by my...Show More Summary

World's Fair 1893

Plays: 4Px1. The Game The setting of World's Fair 1893 sounds dull to me. I would not have given it a second thought had I seen it on a shelf, and I would have missed out on this little gem. This is a Eurogame with area majority and set collection, and it is implemented quite cleverly. Show More Summary

Codename:Vacuum - The Premise

I started work on Codename: Vacuum back in November 2011. I wanted to make a fairly quick sci-fi card game - something like Race for the Galaxy but with more direct interaction (don't talk to me about the conflict rules in the Rebel vs. Show More Summary

To The Internet!

Libraries are so old school. With Zombology V2 all done except for the billions of playtests required, and my German language app awaiting beta testing feedback (it's taken me three attempts to get it my mate Mal), I've moved on, like...Show More Summary

Secret Hitler

Plays: 8Px3. The Game Secret Hitler is a Kickstarter game. It's a secret identity team game. Most would call it a social deduction game. There seems to be more and more such games nowadays. Werewolf and BANG were among the earlier ones. Show More Summary

Productive Couple of Weeks

It's been a productive couple of weeks since my last blog post. I've started playtesting in the office (still focusing on checking the balance of Zombology 2nd Edition at the moment), done a bunch of work on my German language app and made it to a second consecutive Newcastle Gamers! The Zombology playtesting has been going fairly well. Show More Summary

Ponzi Scheme

Plays: 5Px1. The Game Ponzi Scheme is designed by Taiwanese designer Jesse Li. Around the Essen 2016 period I had come across some positive reviews, but I was never particularly interested to try it. The subject matter is depressing, and the box cover does not inspire confidence. Show More Summary

boardgaming in photos: Carcassonne Hunters and Gatherers, San Juan, Captain Sonar

13 Nov 2016. Carcassonne: Hunters and Gatherers. It had been a while since I last played. I think it was the first time for the children. In the original Carcassonne, the farmer scoring is a little complex and difficult to teach. In Hunters and Gatherers, this element is simplified. Show More Summary

Newcastle Gamers!

2017's strong start is continuing :-) During the week I spent time on Codename: Vacuum, working out a new card mix and designing a new version in my head which will hopefully improve on some of the problems with the last version (from early 2015!). Show More Summary

Kolejka (the queuing game)

Plays: 5Px1. The Game Kolejka is a game from Poland, set in the final days of the communist era when the economy is falling apart. Shops run out of goods all the time. If you need to buy something, you need to queue on the street to wait for the next delivery. Show More Summary

Promising Start

Last week I set myself some aspirations for this coming year and so far, so good. I managed to get to Newcastle Playtest on Tuesday and try out the new Zombology rules again. We played three five-player games and managed two wins and a loss. Show More Summary

2017 Aspirations!

For the last few years I've set myself some goals at the beginning of the year (2014, 2015, 2016), I've never aced them, but last year was weak, especially where games design and blogging were concerned. 2016 In Review My new job, which I started in October 2015, took up a lot more time than I was expecting. Show More Summary

Gaming Year 2016

2016 was a good year. Lots of games. I made a new record for the number of new games tried. My previous record was 93 new games in 2011, but this year I reached 133 new games. This is a record that’s unlikely to be broken any time soon. I don’t really want to. I’ve decided … Continue reading Gaming Year 2016

my 2016

In 2016 I played 311 games, compared to 638 in 2015. Since entering the hobby in 2004, this was the second time I played fewer than 400 games in a year. The last time this happened was in 2007, when I played 301 games. That was when I had two very young children. Show More Summary

Captain Sonar

Plays: 7Px1, 8Px2. The Game Captain Sonar was the only game from the 2016 Essen batch that got me excited enough to order without trying. I watched a video review from Shut Up & Sit Down before the Essen game fair, and I decided then and there I must play this game. Captain Sonar is a team game for eight players, with four to a team. Show More Summary

A Study in Emerald (2nd edition)

Plays: 4Px1. The Game A Study in Emerald is designed by Martin Wallace, and is based on a short story by Neil Gaiman. The setting is a fictional 19th century, which mixes up the Sherlock Holmes universe, the Cthulhu mythology universe and real history. Show More Summary

Jeju Island

Plays: 3Px1. The Game Jeju Island is a famous tourist destination in South Korea. The art style in this game certain reminds me of a tourism brochure. The game board in lovely cartoonish style. When setting up the game, you shuffle all the square tiles and distribute them evenly to the six locations on the board. Show More Summary

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