In which Adam Perl confounds me.
Today’s guest article is by Nick M., who talks about what to do when you can’t run a full game — turn to the NPCs and play out another angle of the story. Check it out and start brainstorming what background characters are about to get an upgrade. — A Face In The Crowd John […]
Finn Vigeland, Natan Last and the J.A.S.A. Crossword Class are back for seemingly endless fun.
Exciting news: We're moving, and you're coming with us.
Bruce Haight returns, and has advice on playing ping pong with Will Shortz.
Building virtual reality software means creating new solutions to problems we haven’t even imagined yet. Will Smith talks to us about VR. Read more on MAKE The post The Challenges and Rewards of Designing a VR World appeared first on Make: DIY Projects and Ideas for Makers.
Take a crack at this algebra challenge by Sam Vandervelde, head of Proof School in San Francisco.
6 Jul 2016. I played Machi Koro with the children. This is one of their favourite games. Chen Rui (9) doesn't have a strategic mind yet, and makes decisions on a whim, mostly depending on which buildings she finds interesting. She plays the way which makes her happy, not the way which makes her win. Show More Summary
Lately, we’ve been getting a lot of requests for reviews of products and supplements. Doing reviews takes a decent bit of time, so we’ve decided to give you a small taste of what some of the things coming across our gnome sized desks are like in a Mini-review Monday. For the first installment, here are […]
Kevin Christian gives us a good case of ear worm.
David Steinberg lands us a puzzle.
Try this week's acrostic by Emily Cox and Henry Rathvon for a cruciverbal change of pace.
Debbie Ellerin returns with a lively Saturday puzzle.
Want to solve puzzles and do something positive at the same time? Has Mike Selinker got a deal for you.
A recent meme I saw floating around Facebook contrasted the Avengers with the Mystery Men, suggesting that the Avengers are ‘what the GM hopes for’, while the Mystery Men are ‘what the GM actually gets’. Well, I’m going with an unpopular opinion on this: There’s no one to blame but yourself if your players don’t give you […]
Martin Ashwood-Smith and George Barany stack 'em high.
There are dire consequences for solving Jason Flinn's puzzle.
I love me a good Idle RPG. For those of you not in the know, Idle games are games that more or less play themselves with minimal intervention from the player. Progress Quest, pictured above, is a silly fantasy RPG that, once you have made your character, plays more like an operating system installation than […]
The return of Gordon Johnson.
As I’ve been getting pulled farther and farther back into the D&D 5e fold, I’ve taken to running more interesting concept games alongside the longer form mini-series campaigns I like to do. I’ve also been running a lot of games for the group of teens at the Worthington library through the Knights of the Northwest […]