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I’m Your Number One Fan

Recently at Con on the Cob, I ran a one shot of Monster of the Week and also stumbled into an opportunity to play Dungeon World. Both games use the system first created in Apocalypse World, and while I’m not completely sold on Dungeon...Show More Summary

Wait Patiently

Waiting can be hard, but savor it while you can. A few months ago, D&D came out with their Starter Set. For a while, my home group thought Jennifer might get a chance to run it, but she was overwhelmed by life. Finally she turned itShow More Summary

A Case for Multiple Game Masters

Today’s guest article was written by Gnome Stew reader Tony G., who has been GMing for 20 years. He’s got co-GMing on the brain, and we thought this was a great topic to revisit from a new perspective. Thanks, Tony! –Martin I have asked...Show More Summary

Circus of the Most Holy Dog

Flea circuses are fraudulent mechanical fakes or worse yet, torture boxes built of super glue and heating coils. But that wasn’t always the case. There was one flea circus which was true to advertising. “The Czar” as he liked to be called...Show More Summary

Don’t Describe Combat

Today’s guest article was written by Will Jobst. Find him @dm_ilf and at www.willjobst.wordpress.com, before he finds you. Hurry. Oh God, I hear him. Will is based in Boston, MA. This is his second guest article; his first was Blank Check GMing. Show More Summary

Hot Button: Rejecting Canon

Assume that you are invited to join a Star Wars campaign (RPG system doesn’t matter for this exercise). As you sit down, the GM mentions that the first movie (Star Wars IV: A New Hope) is the only canonical source. The GM then informs you that the campaign starts a few months after the destruction of the Death Star. Show More Summary

Want to Read the Stew in Russian? Now You Can!

Since 2010, we’ve been working with translation partners to get Gnome Stew articles translated into languages other than English. We want GMs everywhere to be able to read our work, and these partners help make that happen. We just added a third language and partner: Roleplaying News Russian is now translating Stew articles into Russian. Show More Summary

Be Our Guest

Recently I went to a Project Management conference and sat in on a great session about how Disney creates their customer experience for their customers. While taking notes for things I need to bring back to my office, I realized that...Show More Summary

The Hunt 107: Your Tools Are Only As Good As You Are

In high school and college, I wanted to learn how to draw like Walter Simonson.  He was one of the most influential comic book artists of the 80’s, and continues to draw to this day.  In an interview or on a letters page, he revealed...Show More Summary

Troy’s Crock Pot: A Player Race for Your Table

Thanks to Dungeons & Dragons and Tolkien, the fantasy baseline of “demihumans” (as we used to call them back in the day) were dwarves, elves and halflings. You create a fantasy setting, and there is either an expectation or casual acceptance that those three player races are in it. Show More Summary

Déjà Vu and You

A couple weekends ago, I volunteered to run a spur of the moment game for some friends. I had Doctor Who: Adventures in Time and Space on hand along with the cast of PCs I had created for conventions and one-shots, so it was easy enough to hand them out and jump right into the game. Show More Summary

Mega Dungeon from 5RD example

As promised, here is an example of the method presented in the earlier article Random Mega Generation Via 5 Room Iterations. The method aims to create a large scale megadungeon in modular chunks with minimal work. Our first step is to create the main map by combining a random number of 5 room dungeons. Show More Summary

Troy’s Crock Pot: Hey Pop! Where’s the Treasure?

So my son asks, after I’ve been the GM for the second session of Hoard of the Dragon Queen, ‘Where’s the treasure?'” “We really need to find some treasure,” he continues. “I wanna buy that thing that will let me shoot an arrow with a line so we can climb up walls.” “You mean, some kind of grappling line?” “Yeah. Show More Summary

Storium As A Campaign Chronicle

In a previous article, I talk about discovering Storium, an online narrative game that provides a framework and a mechanic for an online role-playing game with a play by post sort of framework. My own game is going on pretty well, if at a slow pace because of our time constraints, but it is really scratching my gaming itch. Show More Summary

Karthun Lands Of Conflict

  So, last night I did a G+ interview with Brian F’N Patterson (d20 monkey) and Tracy Barnet (Iron Edda, School Daze) of Exploding Rogue Studios about their new Kickstarter called Karthun: Lands Of Conflict. I’m already a backer of this...Show More Summary

SESSION ORGANIZATION: BREADCRUMBS

  Much like a movie or a novel, a roleplaying adventure depends on the flow of information. A game can grind to a halt when players don’t know where to go or what to do next. If players are exploring or clearing out a dungeon, this may not be a big problem. Show More Summary

Traversing Tables in Hoard of the Dragon Queen

I’m running a table of D&D Encounters on Wednesday night. Encounters is the easy, or at least low commitment, fork of D&D’s Adventurer’s League. D&D Encounters is ideal for new players and runs great with even pre-generated characters. Show More Summary

Using Backward Design in Game Prep

Back in February, today’s guest author, Aaron Ryyle, shared Eight Tips for Using Travel as a Plot Device in Fantasy Games here on the Stew, and now Aaron’s back. This time he’s written an in-depth look at how to work backwards when doing game prep. Show More Summary

Troy’s Crock Pot: Swiping from the pros

One need not be an accomplished author to be a GM, but there is overlap, certainly. Both professions have stories to tell, an audience that awaits the description of the next scene. I recall running an adventure from The Wheel of Time campaign years ago. Show More Summary

GM Spotlight: What Dungeons & Dragons (2014) Brings to the Table

In ages past, when all-in-one boxed sets were common and character sheets were bought in packs, it’s safe to assume that some flavor of Dungeons & Dragons was the gateway into an imaginary world of fantasy roleplaying adventure for most gamers. Show More Summary

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