In Paleoglot: The dicey proof of Etruscan numerals, while a general tendency existed for two opposing sides on classical rolling dice to add up to seven, I explain that it wasn't a hard-fast rule in the past. Other possibilities existed. Nonetheless, quite a few Etruscanists and avid hobbyists will still leap to the over-assertive conclusion that the Etruscan dice must follow this pattern.
Carrying from my previous post, I've been thinking about tense and the workings of Etruscan grammar. Generally in world languages, I notice a tendency for temporal concepts like past, present and future that we find in verbs to be e... Read Post
When it comes to Role Playing Games (RPGs), there are many different kinds of dice to play with – as different situations call for various rolls. four sided, five sided, and heck, even a 20-sided dice would have their respective rol... Read Post