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PAR The Cut: Kotaku’s Jason Schreier argues that a world without used games may not be so bad

The Cut: Kotaku’s Jason Schreier argues that a world without used games may not be so bad
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David Gaider, Ken Levine, and Chris Avellone Discuss What Matters Most in Games: the Words or the World? [Game Design]

Entertainment / Video Games : Kotaku (3 years ago)

This Saturday, at PAX East, I had the pleasure of attending the "Plot vs. Play" panel, moderated by Joystiq's Ben Gilbert and Kotaku's own Jason Schreier. The panel brought together three developers who have all worked on landmark, ... Read Post

Why Is Skyrim's World Better Than Amalur's? (And Other Burning RPG Questions) [Burning Questions]

Entertainment / Video Games : Kotaku (3 years ago)

Welcome to Burning Questions, a new Kotaku feature where Jason Schreier and Kirk Hamilton chat about the games they're playing, the news they're hearing, and the comings and goings of the world of video games. More » Read Post

PAR The Cut: Kotaku’s Jason Schreier makes the case for the “realness” of iOS games

Entertainment / Video Games : Penny Arcade Report (3 years ago)

The Cut: Kotaku’s Jason Schreier makes the case for the “realness” of iOS games Read Post


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