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Borderlands, Amazing-Looking Granular Sampler [iPad, Desktop, Free Source], and Beautiful Sound

How do you visualize the invisible? How do expose a process with multiple parameters in a way that’s straightforward and musically intuitive? Can messing about with granular sound feel like touching that sound – something untouchable? Music’s ephemeral, unseeable quality, and the ways we approach sound in computer music in similarly abstract ways, are part … Continue ?
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