Oh yes. It’s time. It’s time to discuss what may end up being my favourite game of the year — Trials Evolution.
I could probably spend hours waxing lyrical about Trials, discussing the perfect weighting, the mechanics, the rewarding feel of the controls, the endlessly inventive track design — but I worry that the words with come out like mush, and have little to no real mea...
Probably my favourite thing about Trials Evolution is this: it’s a skill that can be learned. It’s always possible to get better at Trials. The skill cap is astronomical and becoming really good at this game requires effort. So I’m ... Read Post
A portion of a Nintendo Life review... Aside from adding a second player for double-fertilisation shenanigans, the core game mechanics quickly wear thin. Despite the pleasing coat of HD paint, Flowerworks' last-gen roots are in full... Read Post
Last week, I joined Polygon's Alexa Ray Corriea, Kotaku's Jason Schreier, and game maker Adam Rippon in moderating our third PAX on JRPGs. Our discussion this year? The Golden Age of RPGs. After reviewing each of the ages, from 8-bi... Read Post