A lot of people are saying that gaming needs to "grow up". Jade Raymond said it. Some guy who wrote an article for a videogame blog said it. A taco meat-colored guy who shops at my local Gamestop said it. Everyone is saying it. Therefore, it's a thing.
To all of these folks demanding that the world of gaming to bend to their will, may I direct your eyeballs towards exhibit A.
Jade Raymond is currently head of Ubisoft's Toronto studio, which is hard at work on the next Splinter Cell game. And yet, while she clearly enjoys games as a blockbuster spectacle, Raymond wants games to strive to be more. More » Read Post
The Cut: Eurogamer’s Simon Parkin interviews Ubisoft’s Jade Raymond about the need for games to grow up Read Post