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How these game designers tried to keep to the plot in an open world

Crafting a story has always been a bit of a tricky prospect for the video game world. And it’s only been getting harder. Many of gaming’s biggest blockbusters have touted their “open world” environments -- worlds that let players run down roads less traveled with more side-quests than you could shake a machine gun at. […]
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How these game designers tried to keep to the plot in an open world

Technology : Washington Post: Tech

In "Mafia III," players get more story in the open world of a virtual New Orleans.


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