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Quest of Dungeons dev talks porting process, challenges, time spent porting & more

The following are snippets from a Reddit AMA with Upfall Studios... Bringing the game to Wii U/3DS Not just saying this because I'm releasing for Nintendo now, but they were super helpful during the process. This was my first game for these platforms, not to mention 1st time working with Nintendo so I had no knowledge of the whole process. My prior experience with other platforms help a lot and they guided me through the rest.
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