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Pokemon Go had 10x more users at launch than the expected 'worst case scenario'

Remember all the initial server issues that plagued Pokemon Go's launch back in July? We sort of assumed it was because of the huge number of players trying to catch their favorite little beasties, but the scope of the server crush is only coming to light now. In a blog post explaining the intricate server and cloud details, Google's D irector of Customer Reliability Engineering Luke Stone said the initial launch was in Australia and New Zealand.
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