I stopped being the Editor of Kotaku Australia a few months ago and now, with the benefit of time and distance, I don’t mind saying it: after six years working on the site, I was burnt out on video games.
Coming from a Kotaku interview with Mr. Aonuma... Kotaku: So in Skyward Sword, a few years ago, I think that a lot of people loved that game—I enjoyed that game quite a bit—but one of the biggest criticisms or complaints was that it...
This week we’ll be announcing the results of all the game of the year categories: both the reader’s choice and the editor’s picks. First up — the Handheld/Mobile game of the year for 2012. More »
Oh, Tracey! A couple of months ago I got an email from the former Associate Editor of Kotaku Australia saying, “This is my ScribbleTaku, you should use it.” My thoughts at the time were, “No way I’m using this.” Now I’m using it.
As 2013 rapidly approaches its close, video gaming minds turn to games of the year. Thinking about them, discussing them, arguing about them. At Kotaku Australia choosing our game of the year is a three week process: we nominate, we...