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Facebook is fixing one of the biggest problems with VR: The need for a powerful, expensive PC (FB)

Oculus announced during its Connect 3 event on Thursday that you'll no longer need a powerful, expensive PC to run virtual reality content smoothly at the high, ideal 90 frames-per-second. Indeed, the minimum specs the Oculus Rift demanded when it was first released earlier this year were pretty high, even for gamers that might already have powerful gaming PCs. And anything less than 90 frames-per-second could cause nausea, let alone a poor experience.
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