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Jump: Using omnidirectional stereo for VR video

Virtual reality makes it possible for you to explore new worlds, faraway places, famous museums, or even be present in the front row of a concert or sporting event in another country. But achieving high quality, stereoscopic 360 video capture for virtual reality has required custom complex, high-end camera systems and hours of manual work in post-production. In 2015, we introduced Jump, Google’s platform for VR video capture to empower a wide range of creators to create great VR videos.
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