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Inside’s soundtrack was recorded through a real human skull, and I can’t get over it

It’s been a week and I can’t stop thinking about this. Time to spread it around. Inside is a great game. Building on the same foundation as Playdead’s debut, Limbo, it’s as close to perfect as a game can ever be in this imperfect world. A lot of its appeal is the atmosphere, and it […]
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Inside, Playdead’s follow-up to Limbo, hits Xbox One on June 29th and Steam on July 7th.

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Inside, Playdead’s follow-up to Limbo, hits Xbox One on June 29th and Steam on July 7th. They’re making Limbo free on Xbox One until June 20, and on Steam June 21-22. I’ve played the whole game and it is ridiculously good. More on t...

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I usually don't like listening to outside music while I play games, and certainly not while I play atmospheric games like Limbo. And yet if I had to choose a soundtrack for Playdead's dark little game, I could think of worse albums ...

The 'Inside' soundtrack was created with a human skull

Entertainment / Video Games : Engadget: Gaming

Inside, the mysterious puzzle platformer by Playdead, continues the dark and isolating tone of its predecessor, Limbo. Much of the game's atmosphere can be attributed to the soundtrack, which offers a beautiful, yet haunting frame f...

Inside’s evocative soundtrack was recorded using a human skull.

Entertainment / Video Games : Kotaku

Inside’s evocative soundtrack was recorded using a human skull. Seriously? Yes, seriously. Composer/sound designer Martin Stig Andersen has written a fascinating post-mortem for Gamasutra detailing how he gave Playdead’s game its di...

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