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MaxPlay lays off almost all workers as game engine startup switches to licensing

EXCLUSIVE: When MaxPlay debuted its new game engine for the cloud era in 2015, it wanted disrupt the business of providing tools for game developers. But the company fell short of those goals, and after a failed transaction, MaxPlay laid off most of its 70 employees on September 30. CEO Sinjin Bain said in an exclusive interview with GamesBeat […]
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