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Sorry, Wired. You don't know a thing about QuakeCon

An article from Wired about QuakeCon caught my attention this afternoon, and I felt someone needed to correct the countless issues with their take on QuakeCon 2016. "QuakeCon: 2,800 Gamers, 72 Hours, One Intensifying Smell," reads the tone deaf headline of Wired's article. Who better than Shacknews to explain what QuakeCon really is, and how Wired completely has missed the point? QuakeCon 2016 was the first QuakeCon that I have ever attended.
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