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Dark Souls 3 patch will adjust the game's "poise" stat

Since it release earlier this year Dark Souls 3 has confused and disappointed fans in one small area: its "poise" stat has been tweaked in a way that nobody understands. This may be fixed in an upcoming patch, due this Friday, that promises to adjust this variable. See, in previous Dark Souls games poise affected the player character's response to getting hit. If your armour or shield had a strong poise value, it would mean you wouldn't stagger when struck by a heavy blow.
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