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Team accelerates rendering with AI

Modern films and TV shows are filled with spectacular, computer-generated sequences which are computed by rendering systems that simulate the flow of light in a 3D scene. However, computing many light rays is an immensely labor-intensive and time-consuming process. The alternative is to render the images using only a few light rays, but this shortcut results in inaccuracies that show up as objectionable noise in the final image.
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