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Soul Saga Kickstarter update - Time is like an airship

I have made a LOT more progress on Soul Saga not revealed in the beta above. Mostly I’ve worked on cutscenes, which are almost completely done at this point. I also recently began overhauling the airship exploration mode of Soul Saga to make it a much more important part of the overall experience. My biggest hurdle I’m recently facing is that many assets for the airship scenes need to be optimized, sometimes even recreated.
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