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Why we migrated to Firebase and GCP: Smash.gg

By Nathan Welch, Engineering Director/Co-founder, Smash.gg [Editor’s note: Smash.gg is an esports platform used by players and organizers worldwide, running nearly 2,000 events per month with 60,000+ competitors, and recently hosted brackets for EVO 2017, the world’s largest fighting game tournament. This is its first post in a multi-part series about migrating to Google Cloud Platform (GCP) — what got them interested in GCP, why they migrated to it, and a few of the benefits they’ve seen as a result.
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