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A look into creating the ambient sound of L.A. Noire

The following blog snippet comes from Michael Theiler, one of the sound team devs for LA Noire... The first setup is one I used many times on the ambiences for LA Noire. We didn’t have a procedural system in place for LA Noire, instead we had tracks between 1 min 30 seconds, and three minutes long, that looped, providing the ambience for different locations. There were over 100 different ambience tracks for exteriors and interiors, which faded in and out based on locations.
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