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Capcom shares Mega Man 11 concept art, talks new design, robot master weapons, Roll, cute enemies, stage creation, and more

Check out more concept art here The following comes from a Game Informer interview with artist Yuji Ishihara... On Mega Man's New Design: “We were going for more 3D look, so I felt like I should include more details to really show off that he is a robot. One of the biggest changes is the separation of the joints in the wrist and ankle. I noticed that anytime people draw fan art of Mega Man, the anatomy of drawing the hand with the entire wrist and arm was difficult.
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