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Nintendo considered and tested the hookshot for Zelda: Breath of the Wild, then decided against it

The following comes from an IGN interview with Eiji Aonuma. Aonuma was asked about why the hookshot wasn't included in Breath of the Wild. “We did consider using [the hookshot] to climb, and then you’d parasail down, but initially when we had the hookshot [in previous Zelda games], it was always that you target something, and that was a game mechanic of itself. But that kind of defeated the purpose of what we wanted to accomplish in Breath of the Wild.
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