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Sprint Vector VR Interview: Motion Without Sickness

According to Shacknews' own Charles Singletary's review of Sprint Vector, the game does a great job of making motion feel "natural." Which may not sound too spectacular when reading it on paper, but motion sickness prevention has been a major issue for VR. With a game all about running races that problem can quickly become a dealbreaker. Fortunately, for VR fans everywhere the team at Survios went through a long and technical process to develop a system that anticipates a player's movement for that natural, fluid feel without need to keep a barf bag on hand.
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