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Ubisoft talks up NX, hopes to emulate Pokemon Go's success

Ubisoft CEO Yves Guillemot says the company has taken note of Pokemon Go's recent triumphs, and hopes to release its own augmented reality mobile title in the future. ...

'Guild of Dungeoneering' and How Versus Evil Wants to Make Premium on Mobile Work for Them

Versus Evil is a publisher perhaps most known for helping to bring Banner Saga [$4.99] to the world, but the self-styled indie publisher – and it's a small outfit, comprised of three principals right now, including general manager Steve Escalante – is looking to make a bigger footprint beyond that. They've had a presence at

Crossy Road developer Hipster Whale turns to publishing

Crossy Road developer Hipster Whale is making the jump into publishing, describing the move as the "next natural step."...

Square Enix Announces 'Cosmos Rings', an Apple Watch RPG

Like it or lump it, there are some publishers out there who march to the beat of their own drum. Square Enix is definitely one of them, as today's news demonstrates quite nicely. Fresh from removing most of the Chaos Rings series of RPGs from the App Store storefront, Square Enix has announced a spin-off

Out Now: 'Guild of Dungeoneering', 'ReRunners', 'Dunkers', 'Crusader Kings: Chronicles', 'Colorpede', 'kubic', 'Eden: The Game', 'Rival Fire' and More

It's once again that time of week when a flood of new games hit the iOS App Store. As usual, there is a ton of stuff on offer this week, including a few big-name games we've been waiting to arrive or exit their soft-launch period. Check out the full list of games below and be

Paradox's 'Crusader Kings: Chronicles' Is a Choose-Your-Own-Adventure Version of the Hit PC Game, Out Now

Ever since Paradox Interactive declared its intention of bringing some of its big strategy games, such as Crusader Kings and Stellaris, over to mobile, I've been wishing for one thing; a Crusader Kings mobile game where I can play out all those complicated and often hilarious storylines that have made the game so famous. Well, although I

Legendary Pictures Lands Rights to 'Pokemon' for Live-Action Movie

Pokemon GO [Free] fever has been spreading like wildfire all across the globe for the past couple of weeks, and now The Hollywood Reporter is, er, reporting that Legendary Pictures have just landed the rights to Pokemon and plan on making a live-action movie out of the popular IP. Legendary is no stranger to being

Super Giant Sale on Supergiant Games 'Bastion' and 'Transistor'

We don't really make a habit of posting about sales or freebies anymore, because frankly, most games nowadays are already free and most paid games go on sale so frequently that it kind of loses its impact after awhile. Both of these games fall in that latter category, both Bastion and Transistor have seen plenty

'Planet of Heroes' is a Mobile MOBA from's New Studio Fast Forward, Coming Q4 of 2016

If there's one nut a lot of people have been trying to crack, with varying degrees of success, it's putting the popular MOBA genre on mobile. Vainglory [Free] is probably the most well-known name in mobile MOBAs, and it's more or less a full PC MOBA experience shrunk down for mobile devices. That's not a

Disney Emoji Blitz: tips and tricks to get higher scores

Here's a formula that sounds like it was made for success: Disney plus cute emojis plus match-3 gameplay. [Read more]

Get a job: Particle City is hiring a Game Engineer

If you've got a few years of game programming experience and a shipped title under your belt, mobile game studio Particle City might like to hire you to work in Orlando on the Titanfall mobile game....

'Death Road to Canada' Hits PC on Friday, Mobile Version Coming "Roughly a Month After"

Rocketcat Games and Madgarden's collaborative "randomized permadeath road trip simulator" Death Road to Canada is finally releasing on desktop this Friday after a very long road of development that started with its initial announcement way back in August of 2013. Death Road to Canada is a simulation-style game similar to Oregon Trail where your goal

An Interview With Akihiko Yoshida, Yuji Okada, and Satoshi Matsura of the 'Battle Champs' Team, Part 2

Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight

Next 'Hearthstone' Adventure Will Probably Be Announced July 28th, Signs Point to Karazhan

These past two weeks, we've been talking about Blizzard's whispers that a new Hearthstone [Free] Adventure announcement is incoming, and it seems that next week, those whispers will turn into an actual announcement. According to this invitation sent to us as well as to many pro players and Hearthstone personalities, Blizzard is preparing a "once-in-a-lifetime event that

85 percent of mobile revenue in 2015 came from games - report

Middleware outfit Unity has estimated that 85 percent of global app revenue in 2015 was brought in by mobile games -- a market the company believes is worth $34.8 billion....

New iPhone Games on Our Forums: 'Dead Shell', 'Tiny Archers', 'FIE Swordplay' and Tons More

According to obscure holiday-collecting web sites, today is nap day. Some guy on Blogspot calling the day nap day is more than good enough for me, and really, it should be good enough for you. Anyway, assuming you're not taking this opportunity to go take a nap right now, there's a ton of new iOS

Hands-On with 'Lumines Puzzle & Music' - Yes, It Has Shinin'

Few genres have made the jump to free-to-play monetization models quite as smoothly and successfully as puzzle games have. That's why I was a little surprised when Mobcast and Q Entertainment announced Lumines was returning to iOS in both paid and free-to-play versions. The market is so different now compared to the period the last

Blog: Why industry-standard game metrics don't matter (enough)

The game industry has given us a complex metrics language that is almost entirely built out of alerts and benchmarks...and it's not very useful....

Pokemon GO: How to hatch Pokemon Eggs without walking

Playing Pokemon GO without walking is sort of defeating the purpose. Nintendo wanted Niantic to help it create a game that would get people up and moving about, and darned if that isn't exactly what they got. [Read more]

SDKBOX brings Google Play Games Services to Coco2d-x

"As we expand the breadth of features available for developers to engage and retain their players, Google Play's Game Services SDK was a natural fit for our platform."...

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