Click here to play episode. Apps for Kids is Boing Boing's podcast about cool smartphone apps for kids and parents. My co-host is my 9-year-old daughter, Jane Frauenfelder. In this week's episode Jane and I talk about Cargo-Bot, a game where you program a robotic crane to move and sort colored wooden carts from one [...]
Cargo-Bot helps children learn to think like programmers in a fun and challenging way without being tedious.
The key to learning to code is learning to think like a computer--which is a hard thing to do. "It requires structured thinking, ability to abstract details away, and there’s little margin for error--one little typo and your program might do something entirely different from what you wanted," says game developer Rui Viana. Show More Summary
Rui Viana isn’t a full-time app developer and he hasn't learned how to use Apple's iOS SDK. Using an iPad-only development environment called Codea, he created Cargo-Bot directly on the iPad and saw more than 200,000 downloads in the first week.
Ever wondered what different platforms developers use to make iOS games? I have often wondered what the “Special Sauce” certain developers used to create games like “Angry Birds” or other insanely successful games use.… Continue reading ? Cargo-Bot: A game made entirely on the iPad originally appeared on: Touch Reviews
Cargo-Bot is a cute puzzle game for the iPad. What's really interesting about it is that it was created on the iPad. The game was made with Codea (formerly known as Codify), a visual programming tool for the iPad. Check out a video of Cargo-Bot below. Show More Summary
Cargo-Bot is an iPad game that was programmed entirely in Codea, a programming app for iPad.
In an odd and interesting first, iOS development company Two Lives Left has released an iPad game called Cargo-Bot that was created entirely on an iPad. This is all thanks to a development environment app also created by Two Lives Left called Codea (formerly known as Codify). Cargo-Bot, a free puzzle game, has been released on the App Stor
Two Lives Left and Rui Viana have released Cargo-Bot, a puzzle game where the player commands a robot to sort crates. Cargo-Bot presents players with fiendishly clever puzzles and features stunning retina graphics. It is available for free on the App Store. Cargo-Bot was programmed entirely on iPad using Codea, a touch-based programming app for [...]Show More Summary
After flinging avian creatures no longer provides a suitable outlet for your mental acumen, you may wish to graduate to a more challenging level of iPad gameplay. Might we suggest moving crates? Seriously, though, while the premise behind Cargo-Bot may seem effortless, it's actually nothing of the sort. Show More Summary
App studio Two Lives Left has launched its first App Store game for the iPad, called Cargo-Bot. What makes this release different from the thousands of other iPad games that came before it? Well, Cargo-Bot is the world’s first game to be coded entirely on an iPad itself. Using a coding app for the iPad [...]Show More Summary
On the surface, Two Lives Left’s Cargo-Bot looks like any other ordinary puzzle game, but beneath it all, it was created entirely on the iPad – making it the first iOS game programmed solely on an iOS device. Released earlier today, Cargo-Bot was made with Codea [$9.99], a touch-based programming app for the iPad. Presenting Cargo-Bot. The first game programmed [...]
Late last year, iOS game developer Two Lives Left released Codea [ $9.99 (HD)]. Originally known as Codify, Codea offered developers everything they needed to rapidly prototype an iPad game… On an actual iPad. Codea has come a long way since then, and today, the first game developed entirely inside of the app has been [...]
Simeon Nasilowski was pursuing a PhD at the University of Adelaide when he became fascinated with game development. Today, his studio Two Lives Left launched its first game coded entirely...
Using an app called Codea, Two Lives Left created a free on the App Store iPad app called Cargo-Bot. Cargo-Bot is a puzzle game where you teach a robot how to move crates. Sounds simple, right? It features 36 fiendishly clever puzzles, haunting music and stunning retina graphics. You can even record your solutions and share them on [...]
Two Lives Left: Cargo-Bot was developed by Rui Viana using [Codea]. After creating an initial prototype he spent several months polishing and perfecting his design. The completed Codea project was then imported into the Codea Xcode Template (to be released soon) and published as a native iPad application. A glimpse of the future. ?