"Agents of S.H.I.E.L.D." takes things a galactic level, May's whereabouts are revealed and Grant Ward's Hydra extends its reach on Earth.
Yan Ostretsov is a visual designer at Call of Duty developers Infinity Ward. Prior to that, he was at id working on games like RAGE. Read more...
Before Destiny even came out, we were told, it was one of the biggest games in the industry. Documents that came to light as part of the bitter legal battle between Infinity Ward and Activision alluded to a ten-year long agreement to create a new shooter. Dots started to get [...]
Reload Studios CEO James Chung chats with Gamasutra about what the L.A.-based studio staffed by former Call of Duty devs has learned about making virtual reality FPS games that don't make people sick....
The Call of Duty machine continues to run like clockwork. Year after year, a new release, rotating between three studios, Sledgehammer, Treyarch and Infinity Ward. The series may not be setting the all-time sales records it used to a few years ago, but every year it’s a windfall for Activision [...]
While Infinity Ward helped define Call of Duty as we know it through the Modern Warfare series, Treyarch crafted its own story within the series. Call of Duty: Black Ops debuted five years ago, with Black Ops II hitting two years later. Show More Summary
The former lead designer will be heading up multiplayer development.
Todd Alderman, Infinity Ward’s former lead designer, has returned 5 years after leaving the studio behind. For those who don’t remember, Alderman was just one of 38 members who filed against Activision in early 2010 for unpaid bonuses while working on Call of Duty: Modern Warfare 2. Show More Summary
Former Infinity Ward creative strategist and Robotoki founder talks about his new adventure.
Former Infinity Ward man Robort Bowling looks to secure new publisher. Robotic, the indie studio founded by former Call of Duty Creative Strategist Robert Bowling, has closed.Click here to read the full article
“I don't think I can ever go back to the old style of Call of Duty” I've heard some variation of that sentence at least once per week since the launch of Advanced Warfare, and if I was Treyarch or Infinity Ward, I'd be sweating right now. Show More Summary
Johnson Ting is an artist in the video game business who has worked with companies like Activision, Infinity Ward, Black Tusk and Square Enix. Read more...
After the disappointing Call of Duty: Ghosts, Activision needed fresh ideas, and Sledgehammer was just the developer for the job. Even before it delivered its first game, a weight has been lifted off of Infinity Ward and Treyarch's shoulders. Show More Summary
In the past, Call of Duty development was principally handled by Infinity Ward and Treyarch. I've always preferred the latter, who was able to weave their signature "Nazi Zombies" mode into their games (though I am liking IW's new alien...Show More Summary
Devon Fay is an environment artist who has worked at Blizzard, Neversoft and Infinity Ward. Read more...
Lead game designer and narrative design lead depart for Call of Duty studio. Two prominent Naughty Dog developers have left the Uncharted studio to join Infinity Ward.Click here to read the full article
Two more important cogs in the machine at The Last Of Us developer Naughty Dog have exited the studio, with two leads making the move to Call of Duty studio Infinity Ward this week. Read more...
Taylor Kurosaki and Jacob Minkoff have joined the list of developers who have left The Last of Us developer Naughty Dog to pursue other interests. The pair will both join Call of Duty series developer Infinity Ward, with Kurosaki taking on the...
A couple of Naughty Dogs have gone to join Riley the Call of Duty dog at Infinity Ward. Twelve year Naughty Dog veteran and narrative design lead Taylor Kurosaki split to the nationalistic shooter factory, he announced on Twitter. He's...Show More Summary
Check out all of the planned content for the final piece of DLC for Activision and Infinity Ward's blockbuster shooter.