REDMOND, Wash.--(BUSINESS WIRE)-- You are standing at the edge of a massive battlefield. Before you stands a sea of enemies: wyvern riders, dark mages, fearsome knights. You and your companions must use your wits to defeat the approaching onslaught. Show More Summary
- game starts off with your character and Chrom facing off against an evil mage - Chrom appears to die at the end of the fight - you then wake up under a clear-blue sky with Chrom looking down at you - Chrom acts as if he's never seen...Show More Summary
The other day, I was thinking back to the last ongoing campaign I ran, a story-heavy Mage: The Awakening game, and something occurred to me: Among the mistakes I made in that campaign there remained at least one that I’d never given due consideration. Lessons Learned As a GM, I tend to take a hands-off approach when [...]
Meet Anders, aka Alistair with lightning bolts: the mage will join your party in Dragon Age’s Awakening expansion and not only shares his sense of humor but sounds like him, too.
Link: http://www.theawesomer.com/c/click.php?id=9102
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Electronic Arts and developer Bioware have released a new trailer and screens to introduce the incorrigible mage Anders from 'Awakening,' the first official expansion for the Dragon Age: Origins. Anders makes his snarky debut when 'Awakening" comes out on March 16th for all versions -- PC, Xbox 360, and PlayStation 3 -- of Dragon Age: Origins. Show More Summary
In the run-up to the expansion's March 16 date with store shelves, BioWare has begun to make formal introductions of the new characters who'll be joining your Dragon Age: Origins - Awakening quest. First up: Anders, a Chantry mage and... Show More Summary
Dragon Age players, meet Anders, the freedom-craving, magic-using, troublemaking new companion who'll be joining your party in the Dragon Age: Origins – Awakenings expansion pack.
Most mages get sent to the Circle Tower at a young age, never really knowing much about the outside world before being confined under the watchful eye of the Chantry. Show More Summary
In White Wolf’s Mage: The Awakening, the characters control magic. But do they really? In The Unbidden, we find proof that magic is a force of nature, and tapping into can lead to disaster and tragedy. The Unbidden follows White Wolf’s formula for a “book of antagonists.” And of course, I don’t mean to say that [...]Show More Summary
For a while, back when, I thought I might run a short chronicle of Mage: The Awakening, set in White Wolf’s hometown of Atlanta. I never did. The core principles of the chronicle were sound, though, so I share them with you now, in the hopes that they’ll stir you to make use of them [...]
This past Saturday night, my group played the final chapter in a year-long, 18-session Mage: The Awakening chronicle. It was one of the best campaigns I’ve ever run, and, in 20 years or so of GMing it was the first campaign I’ve ever ended according to plan. Planned for the Very First Time Up until a couple [...]