> 99% https://t.co/GGi1X1bKJG — Team Meat (@SuperMeatBoy) January 19, 2018 Super Meat Boy is getting a physical release on Switch at some point, and now it's pretty much confirmed that the same will happen for Super Meat Boy Forever. I'd imagine that Nicalis is behind that release, but that's not confirmed at this point.
It seems like Super Meat Boy Forever has been in development for, well...forever. Turns out that forever is a slight overstatement, but the game has certainly been in development for a number of years. Team Meat's Tommy Refenes states in a Dtoid interview that the game's first work started back in 2011, but stalled a few years later. Show More Summary
I had the chance to speak with Tommy Refenes, one of the co-founders of Team Meat, and he gave me a much clearer understanding of just how much Super Meat Boy Forever has changed over the years. As an adamant fan of the original title, on the Xbox 360, I’ve been following development on its follow-up for years now. Show More Summary
Tommy Refenes over at Team Meat is a very busy man. He's been working hard on Super Meat Boy's port to Switch, and it seems like the work paid off. News broke on the game's first day of sales, and they were absolutely stellar. Still, even with Super Meat Boy's success, there's no time to sit back and relax. Show More Summary
We are planning on doing a physical version of Super Meat Boy for the Switch, but right now we don't have a price or release date. https://t.co/Ln6sKQZhGA — Team Meat (@SuperMeatBoy) January 3, 2018 I'd like to do that but there is no work being done on that at this time. Show More Summary
Super Meat Boy Forever is on its way to Switch, as is the original Super Meat Boy. Looks like Team Meat is all-in on Switch, which is why Game Informer sat down with Team Meat's Tommy Refenes to discuss their output for the platform....Show More Summary
A portion of a NintendoChitChat interview with Team Meat... NCC: Did anything in particular draw you to the Switch as a platform for Super Meat Boy forever? Will it make use of any of the Switch’s special features, such as HD Rumble? TM: Honestly what drew me to the platform was how much I enjoyed playing games on the Switch. Show More Summary
This isn't the first time Team Meat has said that a physical release could be on the cards for Super Meat Boy Forever. If it's going to happen, the team says that fans need to speak up and say they want it! As long as there's enough interest from fans, it sounds like a physical release should be a lock.
Nearly six years ago, Super Meat Boy co-creator Tommy Refenes prototyped a mobile version of the game on his laptop, working in a hotel room just before GDC. It was rough and early, but as he worked the game grew from the idea of a straight port to one designed - maybe even improved - from the original. Show More Summary
Coming from a Eurogamer interview with Team Meat's Tommy Refenes... "In the original 2014 [build of the] game we just randomly threw [procedurally generated] chunks at you until you got to the end. The way levels were created is they were all miniature levels and then we put them together based on difficulty criteria. Show More Summary
Let's get the bad news out of the way first: Super Meat Boy co-creator and character designer Edmund McMillen, the burly bearded man made famous by his starring role in Indie Game: The Movie, is not involved in the sequel, Super Meat Boy Forever. Show More Summary
It looks like Edmund McMillen is definitely looking into iOS more with another announcement and release month target. After recently reconfirming Super Meat Boy Forever for a 2018 release, we now have a release month for The Legend of Bum-bo. This is a prequel to The Binding of Isaac: Rebirth [$14.99] which is on iOS
As we mentioned last week, Super Meat Boy Forever is once again a thing on mobile. We're still skeptical as to whether or not it'll ever get released on the App Store, but, considering recent news we shot some video of it on the show floor at PAX West. The demo we played is running
MEAT. We haven't heard too much about the sequel to Super Meat Boy for a while, but it's popped back onto the radar as Team Meat head to PAX West and allow anyone at the show to try a demo. More »
Super Meat Boy developer Team Meat have a pretty contentious relationship with the world of mobile gaming. In March of 2009, they released a pimple-popping game called Zits & Giggles, basically to make fun of how stupid they thought mobile gaming was. Then as an experiment, they raised the price of the game to $15,
Don't know yet but it's something we're looking into. https://t.co/AO684GoNVf — Team Meat (@SuperMeatBoy) August 30, 2017 I imagine quite a few people would jump in a physical release for Super Meat Boy Forever. I would certainly be one of them. Let's hope this idea comes together.