The controversy over loot boxes in games like Star Wars: Battlefront II, Need for Speed: Payback and Destiny 2 hasn't settled and state legislators in the US and governments abroad are considering legislation that would limit their use or straight up ban them. Show More Summary
This is a peculiar video that will affect Star Wars fans differently depending on whether they are gamers are not. YouTuber UndeadPathfinder_ recreated the final showdown between Luke Skywalker and Kylo Ren using the video game Star Wars Battlefront II. Show More Summary
Last year's gaming controversy has turned into this year's legislative battleground. Fans were outraged when Star Wars: Battlefront II launched with buyable loot boxes that unbalanced multiplayer combat, and other games like Need For Speed: Payback and Destiny 2 had their own pay-to-win controversies. Show More Summary
Many people assumed that EA was going to abandon Star Wars Battlefront II following the loot box fiasco, but that wasn't the case at all. Instead, the company has been updating it with new maps, modes and more.
It’s no secret that the latest Star Wars game from EA, Star Wars: Battlefront II has had some controversy. Hell, even the first Star Wars: Battlefront game was a disappointing experience for everybody. But in the minds of many gamers, Battlefront II was the epitome of corporate greed. If you have yet to hear any […]
The video game industry is getting a wake up call over paid loot boxes. Last November, Belgium ruled that loot crates in Star Wars Battlefront II could be classified as gambling. Last month, a Washington Senator proposed a bill aimed at regulating the practice via the state's gambling commission. Show More Summary
EA's bringing loot boxes back into Star Wars Battlefront II — it will rightly piss off gamers even more and further hurt the game. But there's money to be made. Microtransactions have always been a controversial part of modern gaming, but the aggressive type found within Star Wars Battlefront II was the straw that finally broke the camel's back. Show More Summary
EA’s Star Wars Battlefront II has been in the news quite a lot since its release — and it hasn’t been for a good reason. As has been covered extensively by our very own Cam Clark, the game’s “pay to win” mechanics were a problem that plagued the game, and alienated many gamers. So what’s […]
It's no secret that Star Wars Battlefront II has been in the news for all the wrong reasons of late, but what exactly has that meant for the title's actual sales?
EA never learns because, despite missing sales targets, the publisher confirmed that microtransactions would return to Star Wars Battlefront II in the coming months. Star Wars Battlefront II generated a lot of controversy for its loot crates and microtransactions. Show More Summary
We've known that paid microtransactions would one day return to Star Wars Battlefront II. EA said as much back in November, noting that "the ability to purchase crystals in-game will become available at a later date, only after we've...Show More Summary
After falling 1 milion short on projected sales, loot boxes will make a comeback to Battlefront 2.
Electronic Arts CEO Andrew Wilson described the company’s missteps in monetization for Star Wars: Battlefront II as a “learning opportunity” in a conference call today with analysts. From the perspective of gamers who were angry about EA’s approach to in-game purchases of loot crates, that’s an understatement. “Having made adjustments based on sentiment and community […]
During Electronic Arts’ Q3 report for the financial year 2018, the publisher revealed just how well Battlefield 1 is doing and how well Star Wars Battlefront II isn’t (via VentureBeat). Star Wars Battlefront II has sold 9 million copies,...Show More Summary
Electronic Arts reported financials for its fiscal third quarter ended December 31 that were slightly below what analysts expected, as its marquee game, Star Wars: Battlefront II, sold only 9 million copies during the holiday quarter. The earnings were the first real indication of how EA’s big release of the holidays sold. Star Wars: Battlefront […]
Microtransactions are coming back to save Star Wars: Battlefront II. The game has sold 9 million copies worldwide, according to an interview with Electronic Arts chief financial officer Blake Jorgensen in The Wall Street Journal. That is short of expectations (10 million) and of the previous entry in the series through its first quarter (13 million). […]
Star Wars Battlefront II has had a busy few months since launching late last year and, according to the developer, additional updates will keep rolling out in the months ahead. One of the big updates everyone's keeping their eye on is the game's revamped progression system, though it...
Today (January 30, 2018), you can get 40% Off Star Wars Battlefront II for PC, PlayStation 4, or Xbox One at Best Buy. Although there has been some controversy due to the microtransactions in this game, EA made various concessions to deal with the backlash [...]
Despite its long-awaited single-player story and gorgeous graphics and sounds, Star Wars Battlefront II will likely be remembered for one thing: Loot boxes, or the mismanagement of. The game's rewards took so long to earn that players were incentivized to buy crates of randomized extras that could speed the process up...or not. Show More Summary
Electronic Arts Inc. reports results for its fiscal third quarter after the close of trading Tuesday, and sales of “Star Wars Battlefront II,” its biggest release of the period, will be in focus.